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Catacomb

Catacomb

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Devlog

  • ALPHA 0.2.1
    May 12, 2026 by kingarthur#alpha
    -Fixed world variables not being properly reset upon level exit or death -Slightly adjusted hunter's attack ranges -Default rare item chances lowered to 5% (previously 10%) -CTEC demo hidden from leve... Continue reading
  • ALPHA 0.2.0
    May 10, 2026 by kingarthur#alpha
    Lots of stuff here, tell me what you guys think! GAMEPLAY CHANGES: -Added kicking, a new part of the player's moveset. Kick an enemy to stun them and push them back, making crowd control more managabl... Continue reading
  • ALPHA 0.1.0
    March 23, 2026 by kingarthur
    A metric ton of backend work has gone into this: Advancements in systems for enemy interactions, player movement, and map generation have all led to this PIVOTAL moment. It's actually kinda a roguelik... Continue reading
  • CTEC Demo
    February 27, 2026 by kingarthur
    Well, here it is. This is the culmination of about a month of work... Continue reading
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